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【.Net Micro Framework PortingKit – 09】串口驱动

 
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虽然在PC机中,串口渐行渐远,但是在嵌入式领域,串口仍可以说是如日中天,因为它造价低廉、并且编程也比较方便,在没有显示屏或输入设备的系统上,串口更是不可或缺,和超级终端一道,共同解决了信息显示和输入问题。

经过这几天的努力,在Cortex-M3平台上的.Net Micro FrameworkNativeSample移植工作就要一个段落了,目前已实现启动代码、SRAM、时钟(RCC)、中断(NVIC)、SysTickGPIO、串口、NandFlash(FMSC)等相关功能,这些代码可以说是使TinyClr正常工作的最小集合,有了这些工作做铺垫,下一步就可以移植TinyClr了,如果我们采用的Cortex-M3开发板有2M以上的RAM,那么我们的工作到这一步也许是已经完成90%上了,但是由于资源有限,下一步调试必须为Flash版本,所以未知的工作将很多,并且调试也将变得困难,不管怎么我们的.Net Micro Framework PortingKit之旅还将继续,不过,说心里话,由零开始完成这些工作,虽然艰苦,但是收获颇丰,对ARM开发(尤其是Cortex-M3)的理解更是上了一个层次。

好了,下面我们要说一下串口驱动的开发。

GPIO开发一样,我们仍需在CortexM3.h中编写串口相关的寄存器代码。

struct CortexM3_Usart

{

static const UINT32 c_MAX_BAUDRATE = 45000000;

static const UINT32 c_MIN_BAUDRATE = 1200;

static const UINT32 c_Base1 = 0x40013800;

static const UINT32 c_Base2 = 0x40004400;

static const UINT32 c_Base3 = 0x40004800;

/****/ volatile UINT16 SR;

static const UINT16 SR_TXE=((UINT16)0x0080);

static const UINT16 SR_TC=((UINT16)0x0040);

static const UINT16 SR_RXNE=((UINT16)0x0020);

UINT16 RESERVED0;

/****/ volatile UINT16 DR;

UINT16 RESERVED1;

/****/ volatile UINT16 BRR;

UINT16 RESERVED2;

/****/ volatile UINT16 CR1;

static const UINT16 CR1_UE_Set = ((UINT16)0x2000); //USART Enable Mask

static const UINT16 CR1_UE_Reset = ((UINT16)0xDFFF); //USART Disable Mask

static const UINT16 CR1_Parity_No = ((UINT16)0x0000);

static const UINT16 CR1_Parity_Even = ((UINT16)0x0400);

static const UINT16 CR1_Parity_Odd = ((UINT16)0x0600);

static const UINT16 CR1_DataBit_8 = ((UINT16)0x0000);

static const UINT16 CR1_DataBit_9 = ((UINT16)0x1000);

static const UINT16 CR1_Mode_Rx = ((UINT16)0x0004);

static const UINT16 CR1_Mode_Tx = ((UINT16)0x0008);

static const UINT16 CR1_CLEAR_Mask = ((UINT16)0xE9F3);

static const UINT16 CR1_PEIE = ((UINT16)0x0100);

static const UINT16 CR1_TXEIE = ((UINT16)0x0080);

static const UINT16 CR1_TCIE = ((UINT16)0x0040);

static const UINT16 CR1_RXNEIE = ((UINT16)0x0020);

UINT16 RESERVED3;

/****/ volatile UINT16 CR2;

static const UINT16 CR2_StopBits_1 = ((UINT16)0x0000);

static const UINT16 CR2_StopBits_0_5 = ((UINT16)0x1000);

static const UINT16 CR2_StopBits_2 = ((UINT16)0x2000);

static const UINT16 CR2_StopBits_1_5 = ((UINT16)0x3000);

static const UINT16 CR2_StopBits_Mask= ((UINT16)0xCFFF); /* USART CR2 STOP Bits Mask */

UINT16 RESERVED4;

/****/ volatile UINT16 CR3;

static const UINT16 CR3_HardwareFlowControl_None = ((UINT16)0x0000);

static const UINT16 CR3_HardwareFlowControl_RTS = ((UINT16)0x0100);

static const UINT16 CR3_HardwareFlowControl_CTS = ((UINT16)0x0200);

static const UINT16 CR3_HardwareFlowControl_RTS_CTS = ((UINT16)0x0300);

static const UINT16 CR3_HardwareFlowControl_Mask = ((UINT16)0xFCFF);

UINT16 RESERVED5;

/****/ volatile UINT16 GTPR;

UINT16 RESERVED6;

};

有了上述代码,我们便可以方便的操作串口寄存器了。

串口的初始化要做如下初始化工作(STM3210E开发板有三个串口,我们以串口1为例来讲述):

1、 开启串口时钟

UsartId = CortexM3_NVIC::c_IRQ_Index_USART1;

RCC.APB2ENR |= CortexM3_RCC::APB2_GPIOA | CortexM3_RCC::APB2_USART1;

2、 激活中断

if(!CPU_INTC_ActivateInterruptEx( UsartId, (UINT32)(void *)USART1_IRQHandler)) return FALSE;

3、 设置串口参数,如波特率、奇偶校验、数据位、停止位等

4、 GPIO重定义

CPU_GPIO_DisablePin(GPIO_Driver::PA9,RESISTOR_DISABLED,FALSE,GPIO_ALT_MODE_1);

CPU_GPIO_DisablePin(GPIO_Driver::PA10,RESISTOR_DISABLED,TRUE,GPIO_ALT_MODE_2);

5、 串口使能

Usart.CR1 |= CortexM3_Usart::CR1_UE_Set;

在中断函数中完成数据的发送和接收:

void CortexM3_USART_Driver::ISR( void* param )

{

UINT32 comPort = (UINT32)param;

CortexM3_Usart &Usart=CortexM3::Usart(comPort);

char c;

UINT32 Status;

Status = Usart.SR;

if(Status & CortexM3_Usart::SR_RXNE)

{

c = Usart.DR;

USART_AddCharToRxBuffer( comPort, c );

Events_Set( SYSTEM_EVENT_FLAG_COM_IN );

}

if(Status & CortexM3_Usart::SR_TC)

{

if(0 == (c_RefFlagTx & g_CortexM3_USART_Driver.m_RefFlags[comPort]))

{

return;

}

if(USART_RemoveCharFromTxBuffer( comPort, c ))

{

WriteCharToTxBuffer( comPort, c );

}

else

{

// disable further Tx interrupts since we are level triggered

TxBufferEmptyInterruptEnable( comPort, FALSE );

}

Events_Set( SYSTEM_EVENT_FLAG_COM_OUT );

}

}

核心代码也就是上述介绍的相关内容,下面我们在NativeSample中写一个串口测试代码:

void ApplicationEntryPoint()

{

while(TRUE)

{

if(Events_WaitForEvents(SYSTEM_EVENT_FLAG_COM_IN,100))

{

Events_Clear(SYSTEM_EVENT_FLAG_COM_IN);

char bytData[512];

int Size=USART_BytesInBuffer(0,TRUE);

USART_Read(0,bytData,Size);

for(int i=0;i<Size;i++)

debug_printf("%c",bytData[i]);

}

debug_printf("Hello Micro Framework!!!/r/n");

}

}

代码编译运行后的结果如下:

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